Books I refer to constantly.  In no particular order.

Probability, Random Variables, and Stochastic Processes, Third Edition
Papoulis, Athanasios

PapoulisThe bible on probability and stochastic processes.  Written at a senior undergraduate/ graduate level.

TCP/IP Illustrated: The Protocols, Volume 1
Stevens, Richard

StevensThe gory details.

Digital Signal Processing
Oppenheim, Alan V., / Schafer, Ronald W.

Digital Signal ProcessingThis is the famous Oppenheim & Schafer book on signal processing.  This is the book I learned with.  I still recommend it, but I recommend the next book more.

Discrete-Time Signal Processing, Second Edition
Oppenheim, Alan V. / Schafer, Ronald W. / et al.

Discrete Time Signal ProcessingI've only glanced at this second edition in the bookstore.  It's predecessor was the best introductory text in discrete-time signal processing I've ever seen!  I expect this one is even better.

Programming Windows, Fifth Edition
Petzold, Charles

PetzoldThe bible of Windows programming.  If you want to learn how to program in Windows, this is your book.

Numerical Recipes In C : The Art of Scientific Computing, Second Edition
Press, William H. / Teukolsky, Saul A. / et al.

Numerical RecipesIf you do any scientific programming (and you're not still using Fortran) you must have this book!  The "trick" of using double de-referenced pointers for matrices or arrays alone is worth the price of admission.  They also provide the source code on a (separately purchased) CD-ROM.

Computer Graphics : Principles And Practice, Second Edition
Foley, James D. / Feiner, Steven K. / Van Dam, Andries et,al.

Foley et.al.The bible of graphics programming.  If you need to do any graphics programming at all, buy this book!

 

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